
- Image via Wikipedia
There have been a lot of stories recently reporting on the slow decline of participation in Wikipedia. Most of the stories have come to the conclusion that people are just sort of not interested in helping anymore as there is an abundance of information available on all topics. The fun of building a global utility has been usurped by the utility of using the result. Another common comment is that as Wikipedia has grown, the friction of participation has gone up (due to the necessity of enforcing quality). One now has to log in to edit, there are more administrative processes involved in making changes, and some pages are simply uneditable unless you’re a sanctioned member of the crowd. While I think there are some elements of each hypothesis that are correct, I think what Wikipedia is suffering from is what other crowdsourcing companies are learning to take advantage of: humans have different motivation systems and you have to cater to all of them.
While there is some debate over semantics, most recognize Wikipedia as one of the first and most successful examples of the crowdsourcing model. Multiple authors create something bigger than themselves to someone (everyone) else’s benefit. Wikipedia got its start many years ago (in 2001) before crowdsourcing was even a common term. Since then the crowdsourcing industry has matured a lot, and its understanding of what works and what makes a crowd sustainable has matured as well. I think Wikipedia’s fundamental problem is that it hasn’t kept up with the times.
One of the most fascinating things I have learned from talking to all sorts of crowdsourcing companies in the last 18 months (Mahalo, uTest, Get Satisfaction, Threadless, etc.) is that the reason for human participation is both widely varying and also not singular. Surveying the crowdsourcing landscape, I have found 7 basic types of human motivation that crowdsourcing companies integrate into their systems:
1) Monetary Compensation: The company outlines what you need to do to make money. You do it. You make some money (the amount varies widely). Rinse and repeat.
2) Points and Rewards (Non-Monetary Compensation): You do something good or you contribute in a certain way and you get some quantifiable but not directly monetizable reward. Many companies have some type of “points.” Keeping score matters here (see below for more on this). Sometimes these rewards in the end are monetizable either by exchange (turning them in for prizes) or indirectly monetizable (using points to get access to more of the system).
3) Leaderboards and Competitive Standing: Many companies let you know where you stand against your peers. Leaderboards usually reflect you standing using some other form of motivation (earned money, earned points, badges, etc.). What’s key is that you understand from the physics of the system you’re using how to positively affect your leaderboard status. Leaderboards are always public. This plays to people’s desire to compete publicly.
4) Badges and Goal Completion: The system you work with defines levels of achievement or specific goals to complete and you are awarded something (even just a graphical badge) that denotes your accomplishments. Necessary in this motivation (like leaderboards) is that the badges are publically viewable (this is the boy scout badges concept and is basically the way Zynga learned to dominate the social gaming industry) and a core part of Foursquare’s philosophy.
5) Reputation: The system has some mechanism (usually a combination of all the other things I mentioned above) to help you express to others (and self evaluate) what you reputation is in the system. Foursquare uses the Mayor concept, Zynga uses a ranking system for player titles and Mahalo uses a martial arts belt system. All of these approaches make it easy for someone to understand that someone has a general standing greater or less than them.
6) Community: You can participate in and communicate with a community of similar people interested in similar things.
7) Collaboration: You can work collaboratively with other people on something larger than you could create yourself and the results are publicly (or at least partially publicly) on display. Your group effort is visible.
I mentioned that in any group activity there is always a diversity of motivations that people have. In any long-term situation, people need multiple types of motivation to keep them engaged. If this sounds at all familiar, it’s because you experience it every day in your personal life (why should your online life be any different). A simple example of this is how people think about their jobs. A high salary is rarely a long-term retention strategy or the best way to get the optimal contribution from someone. Some people value job security, others value recognition, some value medical benefits, and others value being able to correlate their work directly to the outcome of the company (or a division of it). Most people value heavily favor one of these (study after study shows it’s not salary at the top of the list), but always place value on more than one.
In my view, usage on Wikipedia is declining because they don’t understand the dynamic that successful crowdsourcing is about multiple forms of motivation. They have relied on only one (or maybe two) dimensions for a long time: collaboration being the primary mechanism. Wikipedia’s premise is that the motivation to contribute to something that everyone uses is enough to keep people engaged for the long haul. I don’t believe this is true. I wouldn’t believe it was true if they had used money as the sole motivation either. I think Wikipedia had a good long run with one kind of motivation and now the wheels are starting to fall off. Clearly I am not ringing the death knell of Wikipedia, rather I’m rooting for them to adapt to the changing environment they operate in.
Why not have a leaderboard that tells the world (and me) how many contributions I have made versus others? Where is the quantifiable metric of what my contribution has done (even just page view counts on all the pages I have worked on)? Where is the structure for goal completion (“Your page is PR1 on Google!”, “You’ve contributed to 100 pages – you’re now in the Century Club”, “You’ve earned blackbelt status!”). All of these things are woefully missing (okay you can earn your way into the ranks of “Wikipedia Adminstratorship” but that’s not the point is for a general contributor). You don’t have to look too far to see a gaggle of content creation companies nipping at Wikipedia’s heels with a multi-modal strategy.
Take Mahalo, or Demand Media, or Associated Content, or the Examiner. All of these companies in their own way are all about collaborative content generation. In varying degrees, they get the multi-modal experience right. I spent 30 minutes on Mahalo a while ago and contributed 3 answers to questions, made about 0.70 cents, earned 25 points, got three “Good jobs from their community” and was told what the next level of achievement was. If I was going to spend more time contributing content to a website, guess if I’d spend it on Mahalo or on Wikipedia?
This is a subject I will write a lot more about in the next few months. We think it’s critical to our long-term success at Trada, and I think it’s critical to the success of crowdsourced businesses. To be fair, we haven’t incorporated all of these 7 motivations yet and some of the motivations we have are at the early stages of being integrated into the core experience. But you can bet we’re working on it!
Of course not all crowdsourced businesses will need, want, or benefit from all types of motivation. Many companies will argue quite justly that they can build a powerful long-term crowdsourced business without a dime of monetary motivation. Those who don’t recognize that humans are not one dimensionally motivated though will likely see the similar early growth and then plateauing curve that Wikipedia is now experiencing. The good news for Wikipedia is that they can change this. I will look forward to seeing my name in the Leaderboard.
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- Have you stopped editing Wikipedia? And if so, is it doomed? (guardian.co.uk)
- Are Crowdsourcing and Outsourcing No-Nos For Startups? (readwriteweb.com)
- 5 reasons crowdsourcing is stupid (socialmediatoday.com)
- The Myth Of Crowdsourcing… Or Misunderstanding Crowdsourcing? (techdirt.com)
(Cross-posted @ Trada Blog)

“One now has to log in to edit”
False.
“Wikipedia got its start many years ago (March, 2009 to be exact) …”
False. From Wikipedia’s own history page, here:
http://en.wikipedia.org/wiki/History_of_Wikipedia
“The Wikipedia, was formally launched on 15 January 2001 …”
Editor’s note: John V, thanks,it was an obvious error, corrected now.
I stand corrected – you do not have to log into Wikipedia to edit. Some pages require this but general editing does not. I appreciate being kept honest. I don’t think that changes my core argument though
Zoli – thanks for the typo edit on the date Wikipedia was launched!
Niel
Any brave assessment of Wikipedia should also follow the suspicious money trail that the Wikimedia Foundation is leaving in its wake:
http://tinyurl.com/WMF-myths
Excellent article, though I think you failed to capture what a true mess Wikipedia is. Its structure now fosters a home for control freaks who, from their parents’ basement, wield power over contributors and in true bureaucratic form, crush opinions they don’t agree with with regulations that have been developed to prevent mischief, only to create more. One administrator said me, “We don’t really care what the truth is, only what is verifiable from a ‘reliable source’ (determined by the administrator).”
Here is an example. The medical editor of the Today Show may say that a procedure is dangerous and on another occasion that it hasn’t been studied. These two things cannot be true at the same time. But because mainstream media is considered a “reliable source,” the dangerous comment sticks in the article. When the group studying the procedure comes to Wikipedia and disputes the claim, they are dismissed under a fuzzy provision called “original research.” That means if you’re the expert, your commentary is not acceptable.
I could go on for days about this, but after three years as an administrator, initially spending 90% of my time contributing content and 10% gently guiding new contributors, I found myself in endless arguments about procedures, arbitrating arguments between administrators and censuring administrators who were bullying others and rarely having time to contribute anything at all.
So I agree with your concept of human motivation, though I’m not sure the seven you mentioned really cover it all.
-NR
Neil,
Its great to get an insider’s perspective. I think Wikipedia is in a complicated position of having to arbitrate what is “truth”. I hope they untangle some of the processes to keep the system moving.
This article focused on motivations for non-adminstrators. I’d love to see someone write a post on the challenges and rewards of a Wikipedia administrator. I wrote a post a long time ago about another dimension of the “truth factor” which is relevancy (something this group ran into when it tried to create an entry for Enterprise 2.0 years ago):
http://parallax.blogs.com/parallax_calculating_tech/2006/08/our_modern_salo.html
Neil Raden hit the nail on the head. Unfortunately, many of the motivational factors on Wikipedia are negative motivating factors. While other services reward you, Wikipedia penalizes you with “no reliable sources” messages, “wrong style” messages, or the worst of all – deletion of your entire article when minimum criteria are not met. I wrote a Wikipedia article about a local sports radio co-host, and once that show was cancelled and the person left the radio industry, the article was pulled from Wikipedia by Those That Edit. After that happened, I frankly lost my interest in contributing.
Behind the scenes, Wikipedia actually has a lot of the features you are discussing. There is a “leaderboard”, in the form a list of the top 4000 Wikipedians by number of edits, but one needs nearly 10,000 edits to make it on: http://en.wikipedia.org/wiki/Wikipedia:List_of_Wikipedians_by_number_of_edits
There are other statuses than admin: Rollbacker (who are given a tool to allow easy edit reverting) and Autoreviewer (articles they create are automatically marked as reviewed). Both are seen by many editors as something to achieve.
As for baubles, there are Barnstars, informal awards that editors give to each other (http://en.wikipedia.org/wiki/Wikipedia:Barnstars), and Service Awards according to time on the site and number of edits (http://en.wikipedia.org/wiki/Wikipedia:Service_awards).
For goals and targets, editors get to boast about promoting an article to Good Article or Featured Article status, nominating a Featured Image, and getting a “Did you know?” on the homepage. The height of competition is the WikiCup, in which editors are awarded points for completing tasks (http://en.wikipedia.org/wiki/Wikipedia:Wikicup).
[...] what might be causing the slowing rate of contributions, as have many others. I particularly liked Niel Robertson’s post last week on the Enterprise Irregulars [...]
As Chris Grams notes, the issue with Wikipedia contributions goes beyond questions of initial motivation. As many contributors, editors, and readers have griped, the current pool of Wikipedia editors unpredictably revert useful changes, ban legitimate sites and users, and generally demotivate contributors.
“Why not have a leaderboard that tells the world (and me) how many contributions I have made versus others? Where is the quantifiable metric of what my contribution has done (even just page view counts on all the pages I have worked on)?”
This seems likely to incentivize unproductive system-gaming on a massive scale.
Interesting follow up article showing Wikipedia’s transparent planning process:
http://opensource.com/business/10/3/wikimedia-foundation-doing-strategic-planning-open-source-way
[...] trovato molto interessante, a questo proposito, un articolo on line che identifica 7 categorie motivazionali per il [...]
[...] I’ve read before about the decline in contributions to Wikipedia. It isn’t easy to keep people in crowd sourcing schemes like Wikipedia motivated. [...]
I wonder if it also has something to do with the decline of the marginal utility of new articles. I wanted to play with wikipedia just for the purposes of understanding the model, and it took me a long time to hunt down any topic that seemed like it might be slightly useful that hadn’t been covered. If you rank all articles by how useful they would be to people, I’m sure the remaining unwritten articles are down in the bottom of the barrel. This discourages anyone motivated by contributing something of use to the community.