LinkedIn Twitter
CEO & Principal Analyst of Constellation Research, Inc. , previously a founding partner at Altimeter Group where he led the Enterprise Strategy team.  Ray authors the  popular enterprise software blog "A Software Insider's Point of View"., and his point of view is frequently sought by publications such as The Wall Street Journal, Business Week, Fortune, Inc., The Associated Press, CIO Magazine, Information Week, ComputerWorld, Financial Times, eWeek, CRM Magazine, IDG News, ZDNet, TechTarget, and Managing Automation. In both 2008 and 2009, Ray was recognized by the prestigious Institute of Industry Analyst Relations (IIAR) as the Analyst of the Year and in 2009 he was recognized as one of the most important analysts for Enteprise, SMB, and Software.

4 responses to “Best Practices: Applying The Seven Deadly Sins To Successful Gamification”

  1. Best Practices: Applying The Seven Deadly Sins To Successful Gamification | Constellation Research

    [...] Best Practices: Applying The Seven Deadly Sins To Successful Gamification Tweet 02.23.2011 @ 5:53pm posted by R "Ray" Wang Tweet [...]

  2. Dissatisfied

    I did like the ideas you shared, but why is your byline longer than the article? I’m new to the topic and it would be great to see more specific examples of these applied in real life.

  3. Problem with Gamificaiton? You Just Need to be SMARTER! | EnGaming

    [...] are many gamification theories and systems out there, such as the 5 Elements for Engagement, the 7 Deadly Sins of Gamification, and my personal favorite, Gamification is Bullshit via Ian Bogost. However, [...]

  4. EnGaming | Problem with Gamification? You Just Need to be SMARTER!

    [...] many gamification theories and systems out there, such as the 5 Elements for Engagement, the 7 Deadly Sins of Gamification, and my personal favorite, Gamification is Bullshit via Ian Bogost. However, [...]

%d bloggers like this: