Articles in this series

Enterprise software analyst, blogger, author, speaker and executive at IDC focused on emerging trends in the enterprise, which currently includes social, mobile, cloud and the networked business. Formerly a software executive at a wide range of software vendors including Autodesk, PeopleSoft and MRO, Inc and three silicon valley software startups, I moved to the analyst side in 2006. The group I lead at IDC covers CRM, EA, PPM, PLM, SCM, cloud and SaaS, pricing and licensing, and software partners, channels and alliances. Frequently quoted by the press on topics related to enterprise software, social business, enterprise mobility, cloud computing and other emerging enterprise trends. My IDC Profile. LinkedIn Twitter

4 responses to “Is There Value in Enterprise Gamification? – Part One”

  1. Is there value in enterprise gamification? - Part Two : Enterprise Irregulars

    […] Is There Value in Enterprise Gamification? – Part One […]

  2. My links of the week (weekly) | lateral thinking

    […] Is There Value in Enterprise Gamification? – Part One : Enterprise Irregulars […]

  3. Is There Value in Enterprise Gamification? | enterprise play

    […] a great introduction to some of the concepts in enterprise playability (a.k.a. gamification): Is There Value in Enterprise Gamification?. The articles (there are two so far, in what will be a three-part series) touches on the value of […]

  4. Is there value in enterprise gamification? Part Three : Enterprise Irregulars

    […] In part one of this series we looked at gamification and built some understanding on what it is, and is not. In part two we look at the areas of business that could benefit from using gamification and now, in part three we’ll look at a few customer stories to get a better understanding of how these techniques and technologies can be used. I have to give a shout out to the folks at Badgeville for sharing some of their case studies with me for use on this post. […]