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Principal Analyst, Founder, Chairman at Constellation Research, best selling author of several books with Harvard Business Review Press. Previously Founding Partner at Altimeter Group, VP at Forrester Research, and held Exce. positions at Oracle, PeopleSoft, Deloitte, Ernst & Young. Regular contributor to Harvard Business Review and well quoted in The Wall Street Journal, Forbes, Bloomberg, CNBC TV, Reuters, IDG News Service. Ray has thrice won the prestigious Institute of Industry Analyst Relations (IIAR) Analyst of the Year Award.

4 responses to “Best Practices: Applying The Seven Deadly Sins To Successful Gamification”

  1. Best Practices: Applying The Seven Deadly Sins To Successful Gamification | Constellation Research

    […] Best Practices: Applying The Seven Deadly Sins To Successful Gamification Tweet 02.23.2011 @ 5:53pm posted by R "Ray" Wang Tweet […]

  2. Dissatisfied

    I did like the ideas you shared, but why is your byline longer than the article? I’m new to the topic and it would be great to see more specific examples of these applied in real life.

  3. Problem with Gamificaiton? You Just Need to be SMARTER! | EnGaming

    […] are many gamification theories and systems out there, such as the 5 Elements for Engagement, the 7 Deadly Sins of Gamification, and my personal favorite, Gamification is Bullshit via Ian Bogost. However, […]

  4. EnGaming | Problem with Gamification? You Just Need to be SMARTER!

    […] many gamification theories and systems out there, such as the 5 Elements for Engagement, the 7 Deadly Sins of Gamification, and my personal favorite, Gamification is Bullshit via Ian Bogost. However, […]